Dev Log, 12 December 2019

We never tried a dev log before. We’ve always been too busy or too lazy (mostly lazy) to start one… So please forgive us if it lose momentum, but we really wanted to keep you posted on the development of Doom & Destiny #WORDLS 🐉
Today we spent a lot of time testing the game. It’s very easy when you’re in a small team to lose track of your game, keep developing stuff and never test it. So, today, we played for a few hours and found so many bugs that if there were a “indie game bug award of 2019” we would probably have won it! We spent more time writing bug reports than playing 😅
May the Flying Spaghetti Monster have mercy of our soul!